3/27/20
Today, I put in SMO BC over Mushroom Gorge (replacing Beware of the Forest Mushrooms), SMO BC Main Courtyard over N64 BC, and Fire Emblem Three Houses Main Theme SSBU Remix over BCW. Maybe something else, I forgot.
They were all fine, but SMO BC doesn't fit as well as I would've liked.
However, two issues arose. First, I had to create an 8-channel track (I think?) for BCW, meaning I had to have 8 WAVs ofthe leftside of the song and 8 for the right, then do it again for the final lap song. Audacity did a funny while exporting and I had to redo one side, and I finally got it working in BRSTM form. But oops, in-game on BCW, it only works on a few sections of the track. The finish line area, and the area after the wavy floor and before the mecha Bowser. Everywhere else, it just fades out for whatever reason. Wth, I had 8 streams like the Wiiki said?? Idk what I did wrong. Whatever though I guess, It still plays correctly on other tracks with BCW music, like Lava Road, so that's great, I guess.
5/3/20
I did a bunch of stuff with common and winningrun_demo. None of it worked, it all crashed or did nothing. I did play with Bean in 24p rooms, that was fun. I was gifted another sub, so I gave a bets code to someone. RGamesand vic are prety generous with their subs and beta codes.
5/5/20
I wish my friends had this game, that would be something. Wouldn't it be nice if we had a 24p set of races? That would be cool. Won't happen, though.
OT, but Apple is really jank.
5/10/20
I came here to say that I wish my friends had this game, but apparently I already did.
8/6/20
Today, I had some trouble with BrawlCrate. Anyways, I got a song for KC, I used Termina Field Remix from SSBU. I also used bass reduction and wahwah for the underwater section, but I need to amplify it. The loop was done incorrectly, but I doubt there are any courses that I'll be spending that long on with the same song.
I replaced DP's music too.
[end]