Spartan 003: And I'm "Firestar"-003 (I tend to not reveal my real name).
Spartan 179: We're just here to discuss Halo: Reach's armor abilities.
Spartan 003: The facts are this: They're all universal!
Spartan 179: That's right!
Spartan 69: Throw out everything you knew about Sprint and Evade in the Beta. Elites can now use Sprint, and Spartans can now use Evade.
Spartan 179: Also, Armor Lock was nerfed; Shields will no longer recharge while it's active.
Spartan 003: Really?! That's just mean! I liked that in the Beta!
Spartan 179: Wait, you played the Beta?
Spartan 003: No... but I wish I did.
Spartan 69: Anyway, by my count, there are 7 Armor Abilities in all.
Spartan 003: Evade, Jetpack, Sprint, Armor Lock, Active Camo, Drop Shield, and... and...
Spartan 69: Hologram.
Spartan 003: Yes... Hologram... I knew that.
Spartan 179: If you aim your crosshairs at a location, and activate Hologram, an exact, but harmless copy of you will run to that location. It stays alive for 5 seconds.
Spartan 69: Just as long as most other Armor Abilities last... except that Drop Shield thing, maybe...
Spartan 003: Drop Shield heals you, almost like a medpac!
Spartan 179: That just about covers today's PSA! Stay alive, friends!