STORYLINE:
Mt. Hildar is an ancient city that lies on the continent of Mannheim in The Mystical Journey. It was abandoned, in ruins, centuries ago, after a massive invasion. In it's prime, Mt. Hildar was known for it's gladiatorial fights in its coliseum. Modern warriors have rediscovered the ruins and have used them to resurrect the competitions, drawing fighters and traders from across the land.
FUNCTIONAL:
From a gaming perspective, Mt. Hildar is the multi player aspect of The Mystical Journey. The ruins are set up like the classic Zelda games, where each screen is a unique section. When a player reaches the end of a screen, the next screen loads. Each screen is also a unique area for player interaction, where players can chat and trade with each other and actually see the characters walking around the screen.
The battle arena and shops lie inside the coliseum, as well. Battle allow wagering items. Shops allow purchasing of items, weapons, or armor, based on what has been unlocked in the main single player quest.
TECHNICAL:
For the year's end demo, players will be able to chat and explore. I currently have the game engine running with support for 4 players on-screen, but I am trying to push that to 8 with the least amount of lag possible.
Since no one has started the single player quest yet, only the initial character Jasper will be available, but others will be selectable over time.
To chat, players click the text field at the bottom of the screen then click the Send button when done. Text overlays the screen for several seconds before disappearing.
A stats screen will be available in the full version but will most likely not make the cut for the demo.
RELEASE DATE
Expect the demo to be available on December 29th.
So, will a user have the ability to Host a realm? And others join? Or is it completely random? I assume friends would like to meet up with certain users.
And will Admins have any power here? I assume chat will also have to be monitered at times.