VirtuaSoft is a "company" name that I, Danny Gump, attach to all my games I make, because I am hoping that after I graduate from college, I will sell games under that name. But for now, I simply make games for fun.
nice Josh,
now i know how The Mystical Journal look like.
and cool pictures!
If you check out some of the tech demos on the website, I have remade them, using the SDK (For example, the rippling puddle on WiiOperaSDK.com). It's amazing how much technology has advanced since then. I was developing in QuickBasic and assembly language on a 233MHz Pentium computer for much of that time. Now, many of the same demos and games can be run in a Web browser using Java Script, HTML, and server communication.With you all the way!
I wrote most of the software on that website without help from anyone else (aside from some sketches on graph paper). Because of this and my busy college life, the website went unchanged for a while, until I finally gave up on it when the world moved to Windows.
With the ubiquity of the Internet and very capable Web browsers in the last generation of consoles, the time finally came to remake most of the tech demos into full-fledged projects. The first such game was HullBreach Online, which saw release on the Wii (and a Lite version on the Nintendo DSi). The current project is obviously The Mystical Journey. With a very capable art team this time around, I can concentrate my time on the game engine. Let's finish the project I was never able to get done in college!
Cool! Where did you get this info?
Interesting... So this is what will power TMJ when it's released or am I reading it wrong?
Who didnt know danny was HULLBREACH /epic hero voice