I don't think Hull wants to make a Sims type game. Considering the fact that in the name there's "Mystical" he'll probably leave it all to quests or journies.what are you talking about sims? contracts are just quests that players can give to other players. it would be like "i need help beating so and so quest" or "i want revenge on so and so, assassinate him for me please"
I don't think Hull wants to make a Sims type game. Considering the fact that in the name there's "Mystical" he'll probably leave it all to quests or journies.How does this idea fit into contracts?