One day, I was playing RPG games on my PC (before it broke) and I noticed that on everyone of them I played, they had battle ranks, you know like "Level 13: Warrior" and I wonderd if it could be in TMJ. So if you go to battle someone, you wolud know thier stats like their DSi/3DSpaint signature, age, RANK, etc. And the ranks
could be "n00b" for the worst and "Overlord" for the best rank. Hopefully, you guys will agree on this so Hull could regonise it and think about it.
I wouldn't be surprised if Hull didn't use the Paint ranking names for TMJ. Makes sense, simply have the rank apply to those within a certain level range.
It's my job to help the next generation, and set a good example for them. And for that I'll gladly lay down my life.
In traditional RPGs where it reads something like "Warrior Lv. 13", that usually refers to the character's class/job followed by its level. With TMJ, there will be preset classes like Thief, Foundling, Paladin, etc, thus there will be no determining class through means besides the narrative itself (so far).
I suppose ranks or titles could exist along with classes/jobs, though they might not be ideal with the possible confusion between the two. If they did, I'd expect ranks to reflect in-game status rather than website status.
But yeah, I do anticipate some "SDK" mentions in the game.
I wouldn't be surprised if Hull didn't use the Paint ranking names for TMJ. Makes sense, simply have the rank apply to those within a certain level range.
Doesn't fit the MMORPG mood. Just say it to yourself... "Awesome Warrior". Doesn't sound right, does it?