Weapons: Two bendable daggers; An ordinary whip; iron throwing stars, Japanese War Fan
Hair: Bright blonde; violet streak to the left
Eye: Sea-foam Green
Abilities: Compact knowledge on Swordsmanship, Wrestling, Taijutsu, and Boxing; Very sneaky but loud pronunciation; very mathematical; obtains spells and potions from Spell Books; can hold breath for two minutes; can put self into comas for a full 48 hour cycle (temporary amnesia afterwards. This can last for a very long time but never forever.) Can be very fast and can last for a while. Four Languages: Spanish, Japaneese, Elvin, and English.
Marcel is a very kind yet irritable girl. She tends to highlight work ethics on every subject but resolves to a calm relaxed state after tasks are accomplished. She has a constant instinct to act motherly and take care of possessions or other people. Absolutely nothing is more important to her, other than her own life, than her home town.
Dagger I.D.: Small, compact, and lightweight, not as durable as steel, and can be bent and twisted without the worry of it being broken. Heat will cause it to "puff" into a default bloat and a cooling session will cause it to shrink back to its original shape.
Whip I.D.:
Ordinary leather whips infused with chain-mail or chicken-wire. strapped to her left thigh.
Star I.D.: Simple, kitchen-standard sharpness, in-pointed teeth
Fan I.D.: Black supports with white metallic folds. Very sharp; sharper than her stars.
Marcel has two outfits.
Action Outfit:
White or Black Denim-Taffeta body suit. Purple or Dark Navy dragon-leather padding on Thighs, Forearms, abdomen, and chest. Also as gloves lacking finger slips. Horse hove underlining on feet. Cream or black satin warps on fingers, biceps, and sometimes face. Hair will be braided with sharp tips woven into one long braid.
Daily Outfit:
Fitting Orange Dress with red linings. Hair is bunned with a foot-long ribbon tied in. White high heels.
As a young girl, Marcel lived five years of her single-child life in the Sewers of Colombia. She had a rather small stature, boney limbs, and pale skin. Her hair was greasy and dirty, and her complexion overall was blantently disgusting. When the Colombian Governemnt took charge of the sewers to reclaim citizens, so used to the life, she would flee without the knowledge of her parents. Traveling miles in a few days, she would exit into a large river. Fowling the flow the river, she would come across a tribe of Tall Elves of the Andes. They were an extremely civilized, advanced, and artistic people. They bring her into the care of the Tribe Mayor, who made it his personal goal to tame the girl and teach her how to live a decent life in and out of civilization. For years, she studied multicultural martial theories, three languages, and the art of magic. At the age of sixteen, she was allowed to leave the area and roam, where she further exercised her abilities. Soon, at seventeen, the Fatherly figure that gave her a fresh breath of life died due to a lung complication, and left her in charge of the functioning. She was not used to law or authority, but would manage to run for two years. At twenty-one, she would appoint the capital Sheriff to control the government so that she could see the world and experience a human life. She plans to always return and share stories, but she will make it a priority to defeat the Colombian government.
Ure Parma en' Beth This is a Neo-Elven Spell Book copied from thousands of years into the culture's past, mixed with the abilities of the Aztec people and the black magic of Voodoo. There are many tens of spells, pertaining to energy and matter.
Each spell lasts a certain amount of time, and has a limited amount of durability. All effects can be extinguished by the use of cow, pig, or sheep milk.